﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WorldServer
{
    public class MessageHeaders
    {
        #region Inbound Headers

        public const int IN_SPAWN_PLAYER = 0x0000FF00;

        #endregion

        #region Outbound Headers

        

        #endregion

        #region Error Identifiers

        

        #endregion
    }
}
